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Syllabus
Tentative schedule of topics:
- Week 1: Introduction
- Week 2: The Graphics Framework and OpenGL Basics
- Week 3: Geometric Transformations; Linear Algebra Review
- Week 4: Viewing
- Week 5: Scan Conversion; Clipping
- Week 6: Color and Image Processing
- Week 7: Photorealism and Written Exam I
- Week 8: Shading
- Week 9: Texture Mapping
- Week 10: Ray Tracing
- Week 11: Visible Surface Determination
- Week 12: User Interfaces
- Week 13: Video Games
- Week 14: Written Exam II
- Week 15: Final Project Presentation
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